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Citra emulator controller support
Citra emulator controller support









The only downside is that this conflicts with the ability to use Steam's support, which was really useful for handling the touch interface stuff on a gamepad. This was done with the Switch Pro controller: I recorded a quick little demo of the shooting gallery minigame in Majora's Mask 3D with it- no audio, but you can see how the controller movements translate to in-game aiming (the padtest displays false jitters when pressing a button). I'm sure the Citra team will post a better guide soon. Once configured, you should be able to open Citra and go to the menu at configure>input>motion, choose cemuhookUDP from the dropdown box, and start playing.

citra emulator controller support

In order to do it, you'll need to set your controller up for cemuhook- there's a guide here that will explain how to do it for each controller type. The main controller configuration window will appear, as seen in the screenshot below. PS4 Emulator can run and play PS4 games on Windows that is an open-source software project. The newest canary builds now allow Switch Pro/DS4/Steam controllers (as well as android phones with motion) to provide motion data to games, allowing the gyro to function pretty much just like it would on an actual 3DS system. The first is specific to the controller I’m using. Hi guys, Tech James here,How to use any USB controller on the Citra 3DS Emulator This works with Xbox/PS3/PS4/PS2/PS1/SNES and many other USB or 3rd Party c.

citra emulator controller support

The developers apparently just snuck this in yesterday. It should work out of the box, personally I use ds4windows to emulate an Xbox controller and then I bind it to citra I also use the touchpad to control the mouse for the touch screen.











Citra emulator controller support